After accomplishing their mission, they’ll fight to survive as they call in an extraction team to escape with said intel. They can even interrogate downed enemies to learn the location of enemy teammates. Players won’t just be tasked with eliminating each other in Expedition, but will instead gather and protect intel. Players will need to work together to complete dynamic objectives on a massive open-world map set on an island called Drakemoor, which is home to a variety of biomes.
Ghost Recon Frontline will feature multiple game modes, but Ubisoft is specifically highlighting one, called Expedition, that will feature 100-plus players fighting as teams of three.
The studio aims to combine the tactical military action of the nearly 20-year-old Ghost Recon franchise and the massive engagements of the battle royale genre. Ubisoft Bucharest, which developed the Tom Clancy’s HAWX games and co-developed other Tom Clancy titles, is leading development of Ghost Recon Frontline. It’s called Tom Clancy’s Ghost Recon Frontline, and it goes into testing next week in select territories. The next Ghost Recon game from Ubisoft is something different: It’s a free-to-play, player-versus-player-focused first-person shooter with support for 100-plus players.